From the project website:
“2112TD is a sci-fi tower defence game for Android and iOS combining both classic tower defence and real-time strategy features.
Set 100 years in the future, battle inter-dimensional hell spawns across the solar system and defend Earth’s colonies from complete annihilation.”
In this project, I work with both UI/UX, video editing, and 3D design.
Working on the game menu, our team had to create the feeling of being interacting with the menu of a sci-fi command centre. The same that the user must defend in each level of the game.
Colors and shapes needed to instantly project the user in an intergalactic future.
Here a sneak peak of the menu elements:
From the models to animations and render, we made all our assets and characters. My areas are map assets, monsters, and some of the vehicles.