From the project website:

“2112TD is a sci-fi tower defence game for Android and iOS combining both classic tower defence and real-time strategy features.

Set 100 years in the future, battle inter-dimensional hell spawns across the solar system and defend Earth’s colonies from complete annihilation.”

from 2112td.refineryproductions.com

In this project, I work with both UI/UX, video editing, and 3D design.

UI/UX

Working on the game menu, our team had to create the feeling of being interacting with the menu of a sci-fi command centre. The same that the user must defend in each level of the game.

Colors and shapes needed to instantly project the user in an intergalactic future.

Here a sneak peak of the menu elements:

Video editing

3D design

From the models to animations and render, we made all our assets and characters. My areas are map assets, monsters, and some of the vehicles.

Some of the monsters made
Some of the vehicles and maps

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25 January 2018